The creative team, led by studio head Jason Aven, creative director Chris Bowles, and art director Steve Wilding, also took inspiration from the LEGO movies to texture the figure characters with damage and soot, and adapted triple-A console lighting techniques to make high-res 3D graphics. The battlefields are based on minifigure and micro figure scale, with system LEGO sets in the surrounding untouchable areas on a screen, and the pre-matchup planet selection screen is based on the LEGO advent calendars. The look of the game will draw on specific LEGO styles. Developed by TT Odyssey-a subsidiary within the same family responsible for all the other LEGO videogames- LEGO Star Wars Battles will bring its players to real-time-strategy battles with opponents on Jakku, Kamino, Kashyyk, Geonosis, Endor, Naboo, and more. LEGO Star Wars Battles is a mobile PvP arena battler based on characters and settings from across three eras of Star Wars canon, tied together with the absurdity and gentle wit of LEGO figurines fighting.
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